The following abilities will be available to the characters: -- Human: Immunity, an ability that protects the user from negative effects, like Frozen, Shocked, Stun, Open Wounds etc. -- Elves: Shadowdance, doubles Armor Class; -- Orcs: Rampage, adds weapon damage to every physical hit dealt (similar to Knockdown effect), doubles physical damage when the target is under effects of Disembowel; -- Drow: Manashield, an ability that will count mana as health for purposes of determining damage when getting hit, with the factor of 3 damage to 1 mana (this negates effects of Layered Defense); -- Dwarves: Mountain King, which has 5 layers of invulnerability to both spells cast and hits dealt to the character.
This abilities have 30 second duration and 180 seconds of cooldown.
Trigger: Racial is also available from Magic window and will toggle the activation of the abilities (if available) upon entering combat. Trigger cannot be activated/disactivated while fighting.
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